Making Learning an Adventure with Classcraft
$16
$99 goal
The Description
Learning is a process that mirrors an epic adventure in many ways. There are ups and downs, and challenges to overcome. This year I want to integrate Classcraft into my classroom to really engage my students and show them how exciting learning can be. Classcraft is a platform that gamifies the classroom and transforms them into an immersive adventure that take student motivation and collaboration to the next level.
Classcraft puts students in teams so they have to depend on each other to thrive. When school becomes less of an individual experience and more of a collective one, students encourage each other more and start looking out for one another. With Classcraft I am able to award students points for any exemplary classroom behavior whether it is leading a classroom discussion, helping another student through a difficult problem, or working as a team to find a solution. As students earn points, they progress through the game. By giving students powers that help their team and themselves, all of a sudden, being nice to one another and engaging in class takes on a whole new meaning.
It would be amazing if you were able to support this awesome opportunity for my students and my classroom. Any investment, regardless of size, brings Classcraft and all of its benefits one step closer to my students. If you are not able to invest, please consider sharing this out through social media to help spread the word. Thank you so much in advance!
Here is the breakdown of our goal of $98.97 for Classcraft
Classcraft Premium Annual Subscription (x1) | $96.00 |
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WePay payment processing fee | $2.97 |
Total goal amount | $98.97 |
Back Up Plan
Fundraiser Updates (1)
Hello World!
November 28, 2017
Hi Everyone! My name is Tyler Buer and I am the computer science teacher at Glick Middle School in Modesto, CA. Myself and the administration are attempting to get a STEM program off the ground at the school and Computer Science is one of the avenues we have chosen to pursue, in addition to engineering.
One of the things that I like to have in my classroom for management purposes is a reward system for students for being on task, for being innovative and taking initiative with tasks. I've found that ClassCraft is easily the best in terms of student buy-in. The students check their avatars all the time and love it when I give out points or gold to them!
About the Creator
Investments (1)
Classcraft Team
7 years ago
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